Book
Age of Rebellion Beginner Game - Rulebook
System: Age of Rebellion
Initials: A-BGR
Key: SWA01
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1 | 1 | 1,000 | 3 | 1 | 6 | Age of Rebellion Beginner Game - Rulebook:34, Age of Rebellion Core Rulebook:184, Edge of the Empire Beginner Game - Rulebook:34, Edge of the Empire Core Rulebook:169, Force and Destiny Beginner Game - Rulebook:34, Force and Destiny Core Rulebook:178 | ||
1 | 2 | 5,000 | 6 | 4 | 7 | Age of Rebellion Beginner Game - Rulebook:34, Age of Rebellion Core Rulebook:184, Edge of the Empire Beginner Game - Rulebook:34, Edge of the Empire Core Rulebook:170, Keeping the Peace:47 | ||
0 | 1 | 50 | 1 | 0 | 0 | Age of Rebellion Beginner Game - Rulebook:34, Age of Rebellion Core Rulebook:185, Edge of the Empire Beginner Game - Rulebook:34, Edge of the Empire Core Rulebook:169, Force and Destiny Beginner Game - Rulebook:34, Force and Destiny Core Rulebook:180 | ||
0 | 2 | 500 | 2 | 0 | 1 | Age of Rebellion Beginner Game - Rulebook:34, Age of Rebellion Core Rulebook:185, Edge of the Empire Beginner Game - Rulebook:34, Edge of the Empire Core Rulebook:169, Force and Destiny Beginner Game - Rulebook:34, Force and Destiny Core Rulebook:180 |
Encum. | Rarity | Notes | Index | ||||
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Defense | Notes | Index | ||||||||||||||||||
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Shuttle | Sienar Fleet Systems and Cygnus Spaceworks | Lambda | 4 | 3 | 0 | 6 | 200 | 20 | (R) 140,000 | 6 | 2 | 3 | Yes | Age of Rebellion Beginner Game - Rulebook:43*, Age of Rebellion Core Rulebook:273, Edge of the Empire Core Rulebook:256, Force and Destiny Core Rulebook:260 | |||||||||
Starfighter | Incom Corporation | T-65B X-wing | 3 | 5 | 1 | 2 | 10 | 0 | 120,000 | 5 | 1 | 2 | Astromech Droid Socket | Age of Rebellion Beginner Game - Rulebook:43, Age of Rebellion Core Rulebook:267, Force and Destiny Core Rulebook:261 | |||||||||
Starfighter | Sienar Fleet Systems | TIE Series | 3 | 6 | 3 | 1 | 4 | 0 | (R) 75,000 | 5 | 0 | 1 | None | Age of Rebellion Beginner Game - Rulebook:43, Age of Rebellion Core Rulebook:270, Onslaught at Arda I:43 | |||||||||
Starfighter | Sienar Fleet Systems | TIE Series | 3 | 5 | 3 | 1 | 4 | 0 | (R) 50,000 | 4 | 0 | 1 | None | Age of Rebellion Beginner Game - Rulebook:43, Age of Rebellion Core Rulebook:270, Onslaught at Arda I:44, Edge of the Empire Beginner Game - Adventure Book:26, Edge of the Empire Core Rulebook:257, Beyond the Rim:78, Force and Destiny Core Rulebook:261 |
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[SPECIES] may breathe underwater without penalty and never suffer movement penalties for traveling through water. | ||
A [SELF] has many tenacles and can maintain a grip with some while attacking with others. When it hits an enemy, a [SELF} cen spend two Advantage [ADVANTAGE] to ensnare it in its tentacles. A trapped character may make a [HARD] Athletics check as an action to try and escape the [SELF]'s grasping limbs; a character who succeeds wrestles free. | Age of Rebellion Beginner Game - Rulebook:47 | |
[PLURAL_SELF] can make an [AVERAGE] Coordination check to latch onto any starship or vehicle they are engaged with. Ships of Vehicles with a [SELF] attached suffer 1 system strain per [SELF] each day and reduce their handling by 1. | Age of Rebellion Beginner Game - Rulebook:47 | |
[PLURAL_SELF] can fly | Age of Rebellion Beginner Game - Rulebook:47, Collapse of the Republic:121 | |
When exposed to helium, [PLURAL_SELF] suffer 1 wound per round, ignoring soak, until their bodies inflate and explode. | Age of Rebellion Beginner Game - Rulebook:47 | |
May perform a maneuver to cause all ranged attacks targeting [SELF] to instead hit one ally or helpless enemy he is engaged with until the beginning of his next turn. | Age of Rebellion Beginner Game - Rulebook:46, Edge of the Empire Core Rulebook:403 | |
may perform a maneuver to direct one [TARGET] minion group within medium range. The group may perform an immediate free combat check action | Age of Rebellion Beginner Game - Rulebook:45 | |
May spend a maneuver to direct one [TARGET] minion group within medium range. The group may make an immediate free maneuver or adds one Boost die [BOOST] to its next check | Age of Rebellion Beginner Game - Rulebook:45, Edge of the Empire Core Rulebook:404, Collapse of the Republic:136 | |
Can survive in vacuum without penalty, and can move in a vacuum environment | Age of Rebellion Beginner Game - Rulebook:47 |
Special Abilities | Notes | Index | ||||||||||
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ST | Notes | Index | |||||||||||||||
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Rival | Discipline 3, Knowledge 2, Ranged [Light] 2, Vigilance 2 | Adversary 1 | Overwhelming Fire, Tactical Direction | Blaster Pistol, Comlink (long range), Officer Uniform | Age of Rebellion Beginner Game - Rulebook:45, Age of Rebellion Core Rulebook:419, Imperials and Rebels Adversary Deck:8 | ||||||||||||
Minion | Discipline, Ranged [Heavy], Ranged [Light] | None | None | Blaster Rifle, Frag Grenade, Trooper uniform and helmet | Age of Rebellion Beginner Game - Rulebook:45, Age of Rebellion Core Rulebook:418, Imperials and Rebels Adversary Deck:7 | ||||||||||||
Nemesis | Charm 3, Coercion 4, Cool 3, Deception 4, Discipline 3, Core Worlds 4, Leadership 4, Ranged [Light] 2, Streetwise 2, Vigilance 2 | Adversary 1, Plausible Deniability 4, Inspiring Rhetoric [Supreme] | Imperial Valor | Blaster Pistol | Age of Rebellion Beginner Game - Rulebook:46*, Age of Rebellion Core Rulebook:417, Edge of the Empire Core Rulebook:403, Imperials and Rebels Adversary Deck:12 | ||||||||||||
Rival | Athletics 2, Discipline 2, Leadership 3, Melee 2, Ranged [Heavy] 2, Ranged [Light] 2, Resilience 2, Vigilance 2 | Adversary 1 | Tactical Direction | Extra Reload, Frag Grenade, Heavy Blaster Rifle, Stormtrooper Armor, Utility Belt, Vibroknife | Age of Rebellion Beginner Game - Rulebook:46, Age of Rebellion Core Rulebook:420, Edge of the Empire Beginner Game - Rulebook:45, Edge of the Empire Core Rulebook:404, Force and Destiny Beginner Game - Rulebook:45, Force and Destiny Core Rulebook:408, Imperials and Rebels Adversary Deck:2 | ||||||||||||
Rival | Brawl 1, Coercion 1, Coordination 1, Ranged [Heavy] 1, Ranged [Light] 1, Survival 2, Vigilance 1 | Lethal Blows 1, Adversary 1 | None | Disruptor Rifle, Heavy Blaster Pistol, Laminate Armor | Age of Rebellion Beginner Game - Rulebook:46, Edge of the Empire Beginner Game - Rulebook:46, Edge of the Empire Core Rulebook:400*, Scum and Villainy Adversary Deck:6 | ||||||||||||
Rival | Charm 2, Cool 1, Piloting 3, Ranged [Light] 2, Skullduggery 2, Streetwise 2, Vigilance 1 | Skilled Jockey 2 | None | Blaster Pistol | Age of Rebellion Beginner Game - Rulebook:46, Edge of the Empire Beginner Game - Rulebook:46 |
Index | |
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0 | 1 | Age of Rebellion Beginner Game - Rulebook:45 | |
0 | 2 | Age of Rebellion Beginner Game - Rulebook:46 | |
0 | 1 | Age of Rebellion Beginner Game - Rulebook:45 |
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Rival | Brawl 2, Perception 1, Stealth 4, Survival 2, Vigilance 3 | Adversary 1 | Amphibious, Crushing Grip | Tentacles | Age of Rebellion Beginner Game - Rulebook:47, Age of Rebellion Core Rulebook:432*, Edge of the Empire Core Rulebook:415 |
Index | ||||||
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Brawl | 1 | 4 | Engaged | Ensnare 4, Knockdown | Age of Rebellion Beginner Game - Rulebook:47, Edge of the Empire Core Rulebook:415 | |
Brawl | 3 | 5 | Engaged | - | Age of Rebellion Beginner Game - Rulebook:47, Edge of the Empire Core Rulebook:414 |
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