Book
Force and Destiny Core Rulebook
System: Force and Destiny
Initials: F-CRB
Key: SWF02
Notes | Index | |||||||||||
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Melee | Lightsaber | 2 | 3 | Engaged | 3 | 1 | 350 | 8 | Defensive 1 | Force and Destiny Beginner Game - Rulebook:31, Force and Destiny Core Rulebook:172 | ||
Lightsaber | Lightsaber | 6 | 2 | Engaged | 1 | 5 | (R) 9,300 | 10 | Breach 1, Sunder | Force and Destiny Beginner Game - Rulebook:31*, Force and Destiny Core Rulebook:176 | ||
Lightsaber Hilt | Lightsaber | 0 | - | Engaged | 1 | 5 | 300 | 5 | ||||
Energy | Ranged [Heavy] | 9 | 3 | Medium | 3 | 4 | 850 | 5 | Stun Setting | Age of Rebellion Beginner Game - Rulebook:31, Age of Rebellion Core Rulebook:175, Edge of the Empire Beginner Game - Rulebook:31, Edge of the Empire Core Rulebook:162, Force and Destiny Beginner Game - Rulebook:31, Force and Destiny Core Rulebook:168 | ||
Energy | Ranged [Light] | 6 | 3 | Medium | 1 | 3 | 400 | 4 | Stun Setting | Age of Rebellion Beginner Game - Rulebook:31, Age of Rebellion Core Rulebook:174, Edge of the Empire Beginner Game - Rulebook:31, Edge of the Empire Core Rulebook:161, Force and Destiny Beginner Game - Rulebook:31, Force and Destiny Core Rulebook:167 | ||
Energy | Ranged [Heavy] | 9 | 3 | Long | 4 | 4 | 900 | 5 | Stun Setting | Age of Rebellion Beginner Game - Rulebook:31, Age of Rebellion Core Rulebook:175, Edge of the Empire Beginner Game - Rulebook:31, Edge of the Empire Core Rulebook:162, Force and Destiny Beginner Game - Rulebook:31, Force and Destiny Core Rulebook:168 | ||
Brawl | Brawl | 1 | 4 | Engaged | 1 | 0 | 25 | 0 | Disorient 3 | Age of Rebellion Beginner Game - Rulebook:31, Age of Rebellion Core Rulebook:180, Edge of the Empire Beginner Game - Rulebook:31, Edge of the Empire Core Rulebook:166, Force and Destiny Beginner Game - Rulebook:31, Force and Destiny Core Rulebook:171 | ||
Melee | Melee | 1 | 3 | Engaged | 1 | 0 | 25 | 1 | Age of Rebellion Beginner Game - Rulebook:31, Age of Rebellion Core Rulebook:181, Edge of the Empire Beginner Game - Rulebook:31, Edge of the Empire Core Rulebook:166, Force and Destiny Core Rulebook:172 | |||
Melee | Melee | 0 | 6 | Engaged | 4 | 0 | 900 | 7 | Cortosis, Cumbersome 3, Defensive 2, Deflection 2 | Force and Destiny Core Rulebook:172 | ||
Melee | Melee | 2 | 3 | Engaged | 3 | 2 | 1,350 | 7 | Cortosis, Defensive 1 | Force and Destiny Core Rulebook:173 | ||
Lightsaber | Lightsaber | 6 | 2 | Engaged | 2 | 4 | (R) 18,600 | 10 | Breach 1, Linked 1, Sunder, Unwieldy 3 | Force and Destiny Core Rulebook:176, Collapse of the Republic:55 | ||
Lightsaber Hilt | Lightsaber | 0 | - | Engaged | 2 | 4 | 600 | 6 | Linked 1, Unwieldy 3 | Force and Destiny Core Rulebook:177, Collapse of the Republic:55 | ||
Melee | Melee | 4 | 3 | Engaged | 4 | 3 | 4,500 | 6 | Cortosis, Cumbersome 3, Linked 1, Stun Setting, Unwieldy 3 | Force and Destiny Core Rulebook:173 | ||
Melee | Melee | 3 | 2 | Engaged | 3 | 3 | 500 | 4 | Pierce 2, Stun Setting | Age of Rebellion Beginner Game - Rulebook:31, Age of Rebellion Core Rulebook:181, Edge of the Empire Core Rulebook:166, Force and Destiny Beginner Game - Rulebook:31, Force and Destiny Core Rulebook:174 | ||
Grenade | Ranged [Light] | 8 | 4 | Short | 1 | 0 | 50 | 5 | Blast 6, Limited Ammo 1 | Age of Rebellion Beginner Game - Rulebook:31, Age of Rebellion Core Rulebook:178, Edge of the Empire Beginner Game - Rulebook:31, Edge of the Empire Core Rulebook:165, Force and Destiny Beginner Game - Rulebook:31, Force and Destiny Core Rulebook:170 | ||
Energy | Ranged [Light] | 7 | 3 | Medium | 2 | 3 | 700 | 6 | Stun Setting | Age of Rebellion Beginner Game - Rulebook:31, Age of Rebellion Core Rulebook:174, Edge of the Empire Beginner Game - Rulebook:31, Edge of the Empire Core Rulebook:162, Force and Destiny Beginner Game - Rulebook:31, Force and Destiny Core Rulebook:167 | ||
Energy | Ranged [Light] | 5 | 4 | Short | 1 | 1 | 200 | 4 | Stun Setting | Age of Rebellion Beginner Game - Rulebook:31, Age of Rebellion Core Rulebook:174, Edge of the Empire Beginner Game - Rulebook:31*, Edge of the Empire Core Rulebook:161, Force and Destiny Beginner Game - Rulebook:31*, Force and Destiny Core Rulebook:167 | ||
Energy | Ranged [Light] | 5 | 4 | Medium | 1 | 2 | 300 | 4 | Stun Setting | Age of Rebellion Beginner Game - Rulebook:31, Age of Rebellion Core Rulebook:174, Edge of the Empire Beginner Game - Rulebook:31, Edge of the Empire Core Rulebook:161, Force and Destiny Beginner Game - Rulebook:31, Force and Destiny Core Rulebook:167 | ||
Lightsaber | Lightsaber | 6 | 2 | Engaged | 3 | 3 | (R) 9,600 | 10 | Breach 1, Cumbersome 3, Defensive 1, Sunder | Force and Destiny Core Rulebook:176 | ||
Lightsaber Hilt | Lightsaber | 0 | - | Engaged | 3 | 3 | 600 | 7 | Cumbersome 3, Defensive 1 | Force and Destiny Core Rulebook:177 | ||
Other | Gunnery | 20 | 2 | Extreme | 7 | 4 | (R) 7,500 | 8 | Blast 10, Cumbersome 3, Guided 3, Breach 1, Prepare 1, Limited Ammo 6 | Age of Rebellion Core Rulebook:178, Edge of the Empire Core Rulebook:165, Force and Destiny Core Rulebook:170 | ||
Brawl | Brawl | 1 | 4 | Engaged | 3 | 2 | 1,000 | 7 | Cortosis | Force and Destiny Core Rulebook:171 | ||
Melee | Melee | 3 | 5 | Engaged | 4 | 2 | 2,500 | 7 | Cortosis | Force and Destiny Core Rulebook:173 | ||
Brawl | Brawl | 0 | 5 | Engaged | 0 | 1 | 300 | 2 | Stun 3 | Age of Rebellion Core Rulebook:181, Edge of the Empire Core Rulebook:166, Force and Destiny Core Rulebook:171 | ||
Lightsaber | Lightsaber | 5 | 2 | Engaged | 1 | 3 | (R) 9,300 | 10 | Accurate 1, Breach 1, Sunder | Force and Destiny Core Rulebook:177 |
Encum. | Rarity | Notes | Index | ||||
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Lightsaber | (R) 15,000 | 0 | 2 | 8 | Force and Destiny Core Rulebook:196 | ||
Armor Attachments | 3,300 | 0 | 2 | 5 | Force and Destiny Core Rulebook:200 | ||
Weapon | 100 | 0 | 1 | 1 | Age of Rebellion Core Rulebook:200, Edge of the Empire Core Rulebook:188, Force and Destiny Core Rulebook:192 | ||
Weapon | (R) 750 | 0 | 1 | 4 | Force and Destiny Core Rulebook:194 | ||
Lightsaber | 1,000 | 0 | 1 | 6 | Force and Destiny Core Rulebook:196 | ||
Lightsaber | (R) 12,000 | 0 | 2 | 9 | Force and Destiny Core Rulebook:196 | ||
Lightsaber | (R) 14,000 | 0 | 2 | 7 | Force and Destiny Core Rulebook:196 | ||
Lightsaber | 4,500 | 0 | 2 | 6 | Force and Destiny Core Rulebook:197 | ||
Armor Attachments | 500 | 0 | 1 | 4 | Force and Destiny Core Rulebook:201 | ||
Lightsaber | 3,800 | 0 | 1 | 7 | Force and Destiny Core Rulebook:197 | ||
Armor Attachments | 1,000 | 0 | 1 | 3 | Age of Rebellion Core Rulebook:206, Edge of the Empire Core Rulebook:194, Force and Destiny Core Rulebook:201 | ||
Lightsaber | (R) 9,000 | 0 | 2 | 10 | Force and Destiny Core Rulebook:197 | ||
Armor Attachments | 750 | 0 | 1 | 4 | Force and Destiny Core Rulebook:201 | ||
Lightsaber | (R) 15,000 | 0 | 2 | 10 | Force and Destiny Core Rulebook:199 | ||
Lightsaber | (R) 9,600 | 0 | 2 | 8 | Force and Destiny Core Rulebook:199 | ||
Lightsaber | (R) 10,000 | 0 | 2 | 10 | Force and Destiny Core Rulebook:200 | ||
Weapon | 1,000 | 0 | 1 | 5 | Age of Rebellion Core Rulebook:202, Edge of the Empire Core Rulebook:190, Force and Destiny Core Rulebook:194 | ||
Weapon | 500 | 0 | 1 | 3 | Force and Destiny Core Rulebook:194 | ||
Lightsaber | (R) 18,000 | 0 | 2 | 10 | Force and Destiny Core Rulebook:200 | ||
Weapon | 50 | 0 | 1 | 1 | Age of Rebellion Core Rulebook:203, Edge of the Empire Core Rulebook:191, Force and Destiny Core Rulebook:194 | ||
Weapon | (R) 1,500 | 0 | 1 | 5 | Force and Destiny Core Rulebook:194 | ||
Armor Attachments | 5,000 | 0 | 1 | 6 | Age of Rebellion Core Rulebook:206, Edge of the Empire Core Rulebook:195, Force and Destiny Core Rulebook:201 | ||
Lightsaber | 5,000 | 0 | 1 | 6 | Force and Destiny Core Rulebook:200 | ||
Weapon | 5,000 | 0 | 1 | 6 | Age of Rebellion Core Rulebook:203, Edge of the Empire Core Rulebook:191, Force and Destiny Core Rulebook:194 | ||
Weapon | 250 | 0 | 1 | 1 | Age of Rebellion Core Rulebook:203, Edge of the Empire Core Rulebook:192, Force and Destiny Core Rulebook:195 |
Defense | Notes | Index | ||||||||||||||||||
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Speeder Bike | Aratech Repulsor Company | 85-XS | 2 | 2 | 0 | 1 | 15 | 1 | 4,500 | 5 | 4 | 0 | Force and Destiny Core Rulebook:255 | |||||||
Speeder Truck | Trast Heavy Transports | A-A3 | 3 | 1 | 0 | 1 | 135 | 2 | 7,000 | 2 | 3 | 0 | Force and Destiny Core Rulebook:255 | |||||||
Walker | Rothana Heavy Engineering | AT-HCT | 3 | 1 | -1 | 1 | 200 | 6 | 3,000 | 3 | 2 | 0 | Force and Destiny Core Rulebook:256 | |||||||
Airspeeders | Various Manufacturers | Various Models | 2 | 3 | 0 | 0 | 5 | 5 | 0 | Short | 1 | 30 | 6 | 10,000 | 3 | 1 | 0 | Encumbrance: 10-30. Passengers: 1-6. | Edge of the Empire Core Rulebook:248, Force and Destiny Core Rulebook:254* | |
Wheel Bike | Gallis-Tech | 48 Roller | 2 | 3 | -2 | 1 | 5 | 0 | 750 | 5 | 0 | 0 | Force and Destiny Core Rulebook:256 | |||||||
Groundcar | Various manufacturers | Various | 2 | 2 | -1 | 1 | 20 | 3 | 1,500 | 2 | 2 | 0 | Force and Destiny Core Rulebook:256 | |||||||
Landspeeder | Various corporations | Various | 2 | 2 | 0 | 1 | 10 | 4 | 3,500 | 3 | 4 | 0 | Force and Destiny Core Rulebook:254 | |||||||
Airspeeder | Ubrikkian Industries | Talon I | 2 | 4 | 2 | 1 | 10 | 0 | 36,000 | 5 | 2 | 1 | Force and Destiny Core Rulebook:254 |
Defense | Notes | Index | |||||||||||||||||||||
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Destroyer | Kuat Drive Yards | Adz | 5 | 2 | -2 | 30 | 250 | 8 | (R) 4,450,000 | 7 | 1 | 7 | Yes | Force and Destiny Core Rulebook:266 | |||||||||
Starfighter | Koensayr Manufacturing | BTL Y-Wing | 3 | 4 | 0 | 1 | 10 | 0 | 80,000 | 4 | 1 | 3 | Astromech Droid Socket | Age of Rebellion Core Rulebook:268, Edge of the Empire Beginner Game - Rulebook:43, Edge of the Empire Core Rulebook:257, Force and Destiny Core Rulebook:257 | |||||||||
Starfighter | Koensayr Manufacturing | BTL Y-Wing | 3 | 4 | 0 | 2 | 10 | 0 | 80,000 | 4 | 1 | 3 | Astromech Droid Socket | Age of Rebellion Core Rulebook:268, Edge of the Empire Core Rulebook:257, Force and Destiny Core Rulebook:257 | |||||||||
Corvette | Corellian Engineering Corporation | CR90 | 5 | 3 | -1 | 165 | 2,500 | 600 | 1,200,000 | 5 | 4 | 6 | Yes | Age of Rebellion Core Rulebook:274, Edge of the Empire Core Rulebook:266, Force and Destiny Core Rulebook:266 | |||||||||
Starfighter | Kuat Systems Engineering | D-12 | 3 | 4 | 1 | 1 | 8 | 1 | 85,000 | 8 | 3 | 0 | Astromech Droid Socket | Force and Destiny Core Rulebook:259 | |||||||||
Starfighter | Kuat Systems Engineering | Delta-6 | 3 | 4 | 1 | 1 | 8 | 0 | 30,000 | 4 | 2 | 1 | None | Force and Destiny Core Rulebook:258 | |||||||||
Starfighters | Kuat Systems Engineering | Delta-7/Delta 7B | 3 | 5 | 2 | 2 | 7 | 7 | 1/-/-/0 | Close | 2 | 4 | 0 | 78,000 | 6 | 2 | 1 | None | Astromech Droid Socket | Rise of the Separatists:71, Force and Destiny Core Rulebook:259 | |||
Light Freighter | Corellian Engineering Corporation | Rigger-class | 4 | 2 | -2 | 2 | 80 | 6 | 55,000 | 5 | 4 | 3 | Yes | Force and Destiny Core Rulebook:262 | |||||||||
Transport | Corellian Engineering Corporation | HT-2200 | 5 | 2 | -2 | 4 | 800 | 8 | 140,000 | 5 | 5 | 2 | Yes | Far Horizons:56, Force and Destiny Core Rulebook:264 | |||||||||
Transport | Corellian Engineering Corporation | HWK-290 | 3 | 4 | 1 | 2 | 75 | 2 | 70,000 | 7 | 5 | 0 | Yes | Far Horizons:56, Force and Destiny Core Rulebook:263 | |||||||||
Frigate | Republic Sienar Systems | IR-3F | 5 | 4 | -1 | 20 | 1,800 | 10 | 1,000,000 | 6 | 2 | 4 | None | Force and Destiny Core Rulebook:267 | |||||||||
Shuttle | Sienar Fleet Systems and Cygnus Spaceworks | Lambda | 4 | 3 | 0 | 6 | 200 | 20 | (R) 140,000 | 6 | 2 | 3 | Yes | Age of Rebellion Beginner Game - Rulebook:43*, Age of Rebellion Core Rulebook:273, Edge of the Empire Core Rulebook:256, Force and Destiny Core Rulebook:260 | |||||||||
Transport | Mon Calamari Shipyards | Simiyiar | 4 | 3 | 0 | 2 | 90 | 5 | 165,000 | 6 | 4 | 2 | Yes | Force and Destiny Core Rulebook:264 | |||||||||
Starfighter | Incom Corporation | T-65B X-wing | 3 | 5 | 1 | 2 | 10 | 0 | 120,000 | 5 | 1 | 2 | Astromech Droid Socket | Age of Rebellion Beginner Game - Rulebook:43, Age of Rebellion Core Rulebook:267, Force and Destiny Core Rulebook:261 | |||||||||
Starfighter | Sienar Fleet Systems | TIE Series | 3 | 5 | 3 | 1 | 4 | 0 | (R) 50,000 | 4 | 0 | 1 | None | Age of Rebellion Beginner Game - Rulebook:43, Age of Rebellion Core Rulebook:270, Onslaught at Arda I:44, Edge of the Empire Beginner Game - Adventure Book:26, Edge of the Empire Core Rulebook:257, Beyond the Rim:78, Force and Destiny Core Rulebook:261 | |||||||||
Scout Ship | Vangaard Industries | Pathfinder | 4 | 4 | 1 | 2 | 45 | 2 | 45,000 | 6 | 2 | 1 | Yes | Force and Destiny Core Rulebook:260 | |||||||||
Star Destroyer | Kuat Drive Yards | Victory II | 8 | 1 | -3 | 6,107 | 6,500 | 1,600 | (R) 50,000,000 | 6 | 4 | 60 | Yes | Age of Rebellion Core Rulebook:284, Force and Destiny Core Rulebook:267 | |||||||||
Transport | Starfield Industries | Questor | 4 | 3 | -1 | 2 | 100 | 6 | 115,000 | 6 | 4 | 1 | Yes | Force and Destiny Core Rulebook:265 |
Notes | Index | |||||||||
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Index | ||
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Index | ||||
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Passive | Yes | No | Age of Rebellion Beginner Game - Rulebook:27, Age of Rebellion Core Rulebook:142, Edge of the Empire Core Rulebook:132, Force and Destiny Beginner Game - Rulebook:27, Force and Destiny Core Rulebook:138 | |
Active (Action) | No | Yes | Force and Destiny Core Rulebook:138 | |
Passive | No | Yes | Force and Destiny Core Rulebook:138 | |
Active (Incidental) | No | No | Age of Rebellion Core Rulebook:142, Edge of the Empire Beginner Game - Rulebook:27, Edge of the Empire Core Rulebook:132, Force and Destiny Core Rulebook:138 | |
Passive | No | Yes | Force and Destiny Core Rulebook:139 | |
Passive | No | Yes | Jewel of Yavin:82, Force and Destiny Core Rulebook:139 | |
Active (Maneuver) | No | Yes | Age of Rebellion Core Rulebook:143, Edge of the Empire Core Rulebook:132, Force and Destiny Core Rulebook:139, Collapse of the Republic:37 | |
Active (Maneuver) | Yes | No | Age of Rebellion Core Rulebook:143, Forged in Battle:34, Edge of the Empire Beginner Game - Rulebook:27, Edge of the Empire Core Rulebook:132, Force and Destiny Beginner Game - Rulebook:27, Force and Destiny Core Rulebook:140 | |
Active (Incidental, Out of Turn) | No | No | Lead by Example:34, Forged in Battle:34, Edge of the Empire Beginner Game - Rulebook:27, Force and Destiny Core Rulebook:140 | |
Passive | No | Yes | Force and Destiny Core Rulebook:140 | |
Active (Maneuver) | No | Yes | Force and Destiny Core Rulebook:140 | |
Active (Maneuver) | Yes | Yes | Force and Destiny Core Rulebook:140, Collapse of the Republic:37 | |
Passive | No | Yes | Force and Destiny Core Rulebook:140, Collapse of the Republic:37 | |
Passive | No | Yes | Force and Destiny Beginner Game - Rulebook:27, Force and Destiny Core Rulebook:140, Rise of the Separatists:38 | |
Passive | Yes | No | Age of Rebellion Beginner Game - Rulebook:27, Age of Rebellion Core Rulebook:144, Edge of the Empire Core Rulebook:133, Force and Destiny Beginner Game - Rulebook:27, Force and Destiny Core Rulebook:140 | |
Passive | Yes | No | Age of Rebellion Core Rulebook:144, Edge of the Empire Core Rulebook:133, Force and Destiny Core Rulebook:140 | |
Passive | Yes | No | Age of Rebellion Core Rulebook:144, Force and Destiny Core Rulebook:140, Dawn of Rebellion:111, Rise of the Separatists:38, Collapse of the Republic:38 | |
Active (Action) | No | Yes | Force and Destiny Core Rulebook:141 | |
Passive | Yes | No | Lead by Example:34, Forged in Battle:34, Force and Destiny Core Rulebook:141, Dawn of Rebellion:111, Collapse of the Republic:38 | |
Passive | Yes | No | Age of Rebellion Core Rulebook:144, Edge of the Empire Core Rulebook:133, Force and Destiny Core Rulebook:141, Dawn of Rebellion:111 | |
Active (Incidental, Out of Turn) | No | No | Desperate Allies:33, Force and Destiny Core Rulebook:141 | |
Passive | No | Yes | Force and Destiny Core Rulebook:141 | |
Active (Incidental) | No | No | Age of Rebellion Core Rulebook:145, Edge of the Empire Core Rulebook:133, Force and Destiny Core Rulebook:141 | |
Passive | Yes | No | Age of Rebellion Core Rulebook:145, Edge of the Empire Core Rulebook:134, Force and Destiny Core Rulebook:141 | |
Active (Action) | No | Yes | Force and Destiny Core Rulebook:141 |
Index | ||
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When making a check to gamble, a Deception check, or a Negotiation check, add [FORCE] to the check. Each [LIGHT] result automatically adds [SUCCESS] to the check. [DARK][DARK] results automatically add [DISPAIR] to the check | Force and Destiny Core Rulebook:412 | |
Breathes ammonia; must use a respirator, and if exposed to oxygen, treats it as a dangerous atsmophere with a rating 8 | Force and Destiny Core Rulebook:403 | |
Cereans treat all Knowledge skills as carrer skills | Force and Destiny Core Rulebook:55 | |
Add [SETBACK][SETBACK][SETBACK] to all checks made to spot or track the maalraa. | Force and Destiny Core Rulebook:416 | |
May add [FORCE] to any Computers check or Skulduggery check to analyze or infiltrate a security system. Spend [FORCE POINT] to add [ADVANTAGE] to the check. Spend [FORCE POINT][FORCE POINT] to add [SUCCESS] to any Computers check. | Force and Destiny Core Rulebook:411 | |
uses Dark Side results instead of Light Side results, see page 281 Force and Destiny Core Rulebook) | ||
When making skill checks, Kel Dors remove up to [SETBACK][SETBACK] imposed due to darkness. | Force and Destiny Core Rulebook:58 | |
The vornskr may make an Average Perception check to detect all Force-sensitive creatures or characters witha Force rating within medium range. | Force and Destiny Core Rulebook:417 | |
Zabrak add automatic [ADVANTAGE] to all Coercion Checks they make. | Force and Destiny Core Rulebook:63 | |
At the GM's discresion, the kaaten may make and opposed Charm or Deception versus Vigilance check as an action to pretend to be a friend, companion, loved one, or of the same species as its target. | Force and Destiny Core Rulebook:416 | |
Telepathically guide allies | Force and Destiny Core Rulebook:284 | |
Telekinetic powers than can seize others from afar. | Force and Destiny Core Rulebook:286, Rise of the Separatists:44 | |
Gain [SUCCESS] or [ADVANTAGE] on Athletics checks | Age of Rebellion Core Rulebook:298, Force and Destiny Beginner Game - Adventure Book:41, Force and Destiny Core Rulebook:288, Rise of the Separatists:46 | |
Gain vague hints of events to come. | Age of Rebellion Core Rulebook:300, Force and Destiny Core Rulebook:290 | |
Manipulate the living energy in things around him. | Force and Destiny Beginner Game - Adventure Book:41*, Force and Destiny Core Rulebook:292 | |
Inflict strain on target | Edge of the Empire Core Rulebook:282, Force and Destiny Core Rulebook:294 | |
Create illusions to fool those around him. | Force and Destiny Core Rulebook:296 | |
Move objects at range. | Edge of the Empire Core Rulebook:284, Force and Destiny Beginner Game - Adventure Book:42, Force and Destiny Core Rulebook:298 | |
Guide the flow of energy | Force and Destiny Core Rulebook:300 | |
Allow the will of the force to lead the way. | Force and Destiny Core Rulebook:302 | |
Sense the Force interacting with the world. | Force and Destiny Beginner Game - Rulebook:43, Force and Destiny Core Rulebook:304 | |
Remove up to [SETBACK] from any checks due to hot or arid environmental conditions. | Force and Destiny Core Rulebook:418 | |
Kel Dors must wear a specialized mask to breathe and see outside of their native atmosphere. | Force and Destiny Core Rulebook:58 | |
An adult ysalamir creates a spherical zone extending out to short range, inside which Force-sensitive characters and creatures cannot exert influence over the Force. | Force and Destiny Core Rulebook:417 | |
If a target suffers wounds from a kouhun's mandible attack, the target must make an Average Resilience check. | Force and Destiny Core Rulebook:416 |
Special Abilities | Notes | Index | ||||||||||
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Force and Destiny Core Rulebook:54 | ||||||||||||
Age of Rebellion Core Rulebook:57, Edge of the Empire Core Rulebook:48, Force and Destiny Core Rulebook:55 | ||||||||||||
Force and Destiny Core Rulebook:57 | ||||||||||||
Force and Destiny Core Rulebook:58 | ||||||||||||
Force and Destiny Core Rulebook:59 | ||||||||||||
Force and Destiny Core Rulebook:60 | ||||||||||||
Edge of the Empire Core Rulebook:51, Force and Destiny Core Rulebook:60 | ||||||||||||
Force and Destiny Core Rulebook:62 |
ST | Notes | Index | |||||||||||||||
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Rival | Computers 2, Mechanics 2, Survival 1, Vigilance 1 | Gearhead 1, Force Rating 1, Imbue Item | None | Emergency Repair Kit, Holdout Blaster, Tool Kit | Force and Destiny Core Rulebook:411 | ||||||||||||
Minion | Computers, Education | Technical Aptitude 2 | Droid, Silhouette 0 | Datapad | Force and Destiny Core Rulebook:409 | ||||||||||||
Minion | Coercion, Melee, Perception, Ranged [Light] | None | None | Comlink (handheld), Light Blaster Pistol, Padded Armor, Truncheon | Force and Destiny Core Rulebook:430 | ||||||||||||
Rival | Computers 2, Cool 1, Discipline 2, Knowledge 3, Perception 1, Vigilance 1 | None | None | Breath Masks and Respirators, Datapad, Stylus | Force and Destiny Core Rulebook:425 | ||||||||||||
Rival | Brawl 2, Ranged [Light] 2, Survival 2, Vigilance 2 | None | Four-armed | Blaster Pistol, Brass Knuckles, Utility Belt | Force and Destiny Core Rulebook:418 | ||||||||||||
Nemesis | Cool 3, Xenology 2, Melee 3, Perception 3, Piloting [Planetary] 2, Ranged [Heavy] 4, Stealth 3, Survival 4 | Adversary 2, Hunter's Quarry, Natural Hunter | Animal Combatant, Wilderness Valor | Armored Clothing, Extra Reload, Oversized Combat Knife, Scoped long-range blaster rifle, Utility Belt, Wilderness Survival Kit | Force and Destiny Core Rulebook:401 | ||||||||||||
Minion | Charm, Cool, Perception | None | Keen Senses | Musical Instrument (Common) | Force and Destiny Core Rulebook:402 | ||||||||||||
Minion | Brawl, Coercion, Melee, Perception | None | None | Comlink (handheld), Padded Armor, Truncheon | Force and Destiny Core Rulebook:428 | ||||||||||||
Rival | Charm 3, Cool 2, Deception 2, Ranged [Light] 2, Piloting [Space] 2, Skullduggery 2, Streetwise 2 | Force Rating 1, Intuitive Evasion 1, Skilled Jockey 2 | Force Power Influence | Blaster Pistol | Force and Destiny Core Rulebook:411 | ||||||||||||
Nemesis | Coercion 2, Cool 1, Coordination 2, Discipline 3, Melee 3, Ranged [Heavy] 4, Resilience 3, Vigilance 4 | Adversary 2, Lethal Blows 2, Quick Strike 2 | Infravision | Blaster Rifle, Cortosis Sword, Heavy Battle Armor, Stimpack | Force and Destiny Core Rulebook:418 | ||||||||||||
Rival | Charm 2, Cool 2, Deception 3, Perception 3, Skullduggery 2 | Convincing Demeanor 1, Nobody's Fool 1 | None | Comm Jammer, Disguise Kit, Holdout Blaster | Force and Destiny Core Rulebook:404 | ||||||||||||
Rival | Computers 3, Cool 2, Skullduggery 2 | Bypass Security 1, Force Rating 1 | Computer Affinity | Holdout Blaster, Slicer Gear | Force and Destiny Core Rulebook:411 | ||||||||||||
Nemesis | Melee 2, Vigilance 3 | Adversary 1, Crippling Blow, Knockdown | Droid, Silhouette 2 | Basilisk Claws | Force and Destiny Core Rulebook:438 | ||||||||||||
Rival | Charm 2, Cool 3, Deception 2, Perception 3, Skullduggery 3, Streetwise 2 | Force Rating 1, Second Chances 2 | All the Luck in the Galaxy | Holdout Blaster | Force and Destiny Core Rulebook:412 | ||||||||||||
Nemesis | Brawl 2, Charm 2, Coercion 2, Cool 2, Deception 2, Discipline 2, Education 1, Xenology 1, Perception 3, Ranged [Light] 2, Streetwise 2, Vigilance 2 | Adversary 2 | None | Breath Masks and Respirators, Cybernetic Brain Implant, Disruptor Pistol, Hand Scanner | Force and Destiny Core Rulebook:428 | ||||||||||||
Rival | Coercion 2, Discipline 3, Lightsaber 3, Resilience 2, Stealth 2 | Adversary 1, Force Rating 1, Soft Spot | Dark Side Force User | Basic Lightsaber, Black Robes | Force and Destiny Beginner Game - Rulebook:47, Force and Destiny Core Rulebook:412 | ||||||||||||
Nemesis | Athletics 2, Coercion 3, Discipline 4, Lore 2, Leadership 2, Lightsaber 4, Resilience 3 | Adversary 2, Force Rating 3, Hawk Bat Swoop, Reflect (Improved), Parry 5, Reflect 5 | Dark Side Force User | Black Robes, Double-bladed mephite lightsaber | Force and Destiny Beginner Game - Rulebook:47, Force and Destiny Core Rulebook:412 | ||||||||||||
Rival | Athletics 2, Coordination 2, Melee 2, Perception 3, Ranged [Heavy] 2, Survival 3, Vigilance 2 | Adversary 1, Expert Tracker 2 | Ammonia Breather | Scoped long-range blaster rifle, Vibroknife | Force and Destiny Core Rulebook:403 | ||||||||||||
Rival | Coercion 2, Computers 1, Discipline 2, Core Worlds 2, Education 2, Negotiation 3 | Nobody's Fool 2 | None | Datapad of Imperial regulations | Force and Destiny Core Rulebook:406 | ||||||||||||
Rival | Cool 2, Melee 1, Ranged [Light] 2, Perception 2, Stealth 1, Streetwise 2, Survival 2 | Expert Tracker 1, Quick Draw | None | Armored Clothing, Bola, Disruptor Pistol, Jet Pack, Stun Grenade, Utility Belt | Age of Rebellion Core Rulebook:424, Force and Destiny Beginner Game - Rulebook:46, Force and Destiny Core Rulebook:404 | ||||||||||||
Nemesis | Charm 2, Coercion 3, Cool 4, Deception 4, Outer Rim 2, Underworld 4, Melee 3, Negotiation 5, Ranged [Light] 3, Resilience 8, Streetwise 5 | Durable 3, Intimidating 3 | Awkward, Ponderous | None | Force and Destiny Core Rulebook:405 | ||||||||||||
Nemesis | 8 | 20 | 14 | 1/1 | 4 | 4 | 2 | 3 | 1 | 1 | Athletics 3, Brawl 3, Coordination 4, Melee 3, Perception 3, Vigilance 3 | Adversary 1, Parry 4, Pin | Droid | Electrostaff, Built-in Armor Plating | Force and Destiny Core Rulebook:409, Rise of the Separatists:143 | ||
Nemesis | Athletics 2, Cool 3, Coordination 3, Discipline 3, Melee 4, Perception 4, Piloting [Space] 2, Ranged [Heavy] 4, Stealth 4, Vigilance 4 | Adversary 2, Parry 3, Indistinguishable 2 | Neurotoxin Doses | Combat Vibroblade, Disruptor Rifle | Force and Destiny Core Rulebook:406 | ||||||||||||
Minion | Coercion, Melee, Ranged [Heavy], Vigilance | None | None | Binders, Comlink (handheld), Padded Armor, Riot Gun, Truncheon | Force and Destiny Core Rulebook:407 | ||||||||||||
Nemesis | Athletics 2, Discipline 3, Melee 4, Perception 3, Ranged [Light] 3, Vigilance 4 | Adversary 2, Heightened Awareness, Parry 4 | None | Cortosis-plated force pike, Heavy Battle Armor, Heavy Blaster Pistol | Force and Destiny Core Rulebook:407 |
Index | |
---|---|
Force and Destiny Core Rulebook:410, Allies and Adversaries:57 | |
Force and Destiny Core Rulebook:406, Allies and Adversaries:48 | |
Edge of the Empire Beginner Game - Rulebook:36, Force and Destiny Core Rulebook:411 | |
Force and Destiny Core Rulebook:410, Collapse of the Republic:140 | |
Force and Destiny Core Rulebook:403, Allies and Adversaries:95 | |
Force and Destiny Core Rulebook:402, Allies and Adversaries:121 | |
Force and Destiny Core Rulebook:425 |
Index | ||||||
---|---|---|---|---|---|---|
Melee | 2 | 2 | Engaged | Vicious 1 | Force and Destiny Core Rulebook:438 | |
Ranged [Light] | 5 | 2 | Short | Burn 2 | Force and Destiny Core Rulebook:410 | |
Ranged [Light] | 5 | - | Short | Concussive 3, Slow-Firing 1, Stun Damage | Force and Destiny Core Rulebook:410 | |
Melee | 2 | 2 | Engaged | Pierce 2, Vicious 2 | Force and Destiny Core Rulebook:406 | |
Melee | 3 | 2 | Engaged | Cortosis, Pierce 2, Stun Setting | Force and Destiny Core Rulebook:407 | |
Lightsaber | 8 | 2 | Engaged | Breach 1, Linked 1, Sunder, Unwieldy 3 | Force and Destiny Core Rulebook:413 | |
Melee | 1 | 4 | Engaged | Knockdown | Force and Destiny Core Rulebook:404 | |
Ranged [Light] | 5 | 3 | Medium | Stun Setting | Force and Destiny Core Rulebook:440 | |
Melee | 2 | 3 | Engaged | Force and Destiny Core Rulebook:401 | ||
Ranged [Heavy] | 9 | 3 | Extreme | Reduce difficulty of combat checks at long and extreme range by one. | Force and Destiny Core Rulebook:401 | |
Melee | 2 | 2 | Engaged | Pierce 2, Vicious 2 | Force and Destiny Core Rulebook:413 | |
Melee | 1 | 2 | Engaged | Defensive 2, Pierce 4, Vicious 3 | Force and Destiny Core Rulebook:413 |
Index | |||
---|---|---|---|
0 | 1 | Force and Destiny Core Rulebook:412 | |
1 | 2 | Force and Destiny Core Rulebook:409 | |
0 | 2 | Force and Destiny Core Rulebook:413 | |
0 | 1 | Force and Destiny Core Rulebook:403 |
Index | ||||||
---|---|---|---|---|---|---|
Minion | Athletics, Brawl, Resilience, Survival | None | Force Power Move, Silhouette 2, Strong as a Jakobeast | Tusks | Force and Destiny Core Rulebook:414 | |
Rival | Charm 2 | Sense Emotions | Flyer, Silhouette 2, Soothing Song | Claws | Force and Destiny Core Rulebook:415 | |
Rival | Charm 3, Deception 3, Stealth 3 | None | Force Mimic | Claws | Force and Destiny Core Rulebook:415 | |
Minion | Brawl | None | Neurotoxin, Silhouette 0 | Mandibles, Spine | Force and Destiny Core Rulebook:416 | |
Rival | Brawl 2, Coordination 2, Perception 2, Stealth 2, Vigilance 2 | Adversary 1 | Cloak | Fangs | Force and Destiny Core Rulebook:416 | |
Nemesis | Athletics 4, Brawl 4, Coordination 2 | Adversary 1 | Amphibious, Silhouette 2, Six-armed | Large Claws | Force and Destiny Beginner Game - Rulebook:46, Force and Destiny Core Rulebook:414 | |
Rival | Athletics 1, Brawl 1, Perception 2, Resilience 1, Survival 1, Vigilance 2 | None | Detect Force-sensitivity | Tail, Teeth | Force and Destiny Core Rulebook:417 | |
Minion | None | None | Negate Force Powers | Teeth | Force and Destiny Core Rulebook:417 |
Index | ||||||
---|---|---|---|---|---|---|
Brawl | 5 | 2 | Engaged | Knockdown, Pierce 3 | Force and Destiny Core Rulebook:414 | |
Brawl | 2 | 4 | Engaged | Force and Destiny Core Rulebook:414 | ||
Brawl | 1 | 5 | Engaged | Force and Destiny Core Rulebook:415 | ||
Brawl | 5 | 4 | Engaged | Pierce 2 | Force and Destiny Core Rulebook:416 | |
Brawl | 1 | 3 | Engaged | Pierce 2 | Force and Destiny Core Rulebook:416 | |
Brawl | 1 | 4 | Engaged | Pierce 5 | Force and Destiny Core Rulebook:416 | |
Brawl | 3 | 3 | Engaged | Ensnare 2 | Force and Destiny Core Rulebook:416 | |
Brawl | 1 | 5 | Engaged | Stun 4 | Force and Destiny Core Rulebook:417 | |
Brawl | 3 | 3 | Engaged | Vicious 2 | Force and Destiny Core Rulebook:417 | |
Brawl | 0 | 5 | Engaged | Force and Destiny Core Rulebook:417 |
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